Author: Andrew Chepega
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Levels in Progress
As of this weekend, I am mostly free of back-end work on Riverboat Pachinko – which means only one thing: I get to make the fun stuff! I’m not quite at the point of showing anything new just yet, but in the last few days I’ve started on several level mechanics, as well as a…
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A Sick Man Learns Ren’Py

Apparently, all it took for me to make progress was being sick for a weekend.
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Ultimatum

Or: That Time My Card Game Accidentally Became an Auto-Battler
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Riverboat Pachinko – Basics of a Lake

A key part of being a game designer is finding all the ways your players can miss. Even when you don’t have obstacles yet.
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Lake Mouth Pinball

This week, I had a plan for my little boat game. And that plan was… to make a plan. And then I made a bunch of other stuff on top of that.
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Spin to Win.

Winning not guaranteed. The spinning just sort of happens regardless.
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And on the 7th Day, he closed the Scene Manager…

Oh boy, I made it in time for Saturday this time
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The Unforeseen Consequences of a Loading Screen.

I forgot I left that there.
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Level Transitions

A second attempt at a second level. And a whole lot of scene management.
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Riverboat Fun Times Continue!

Fjording onward.