Adventures in Gamedev
Most Recent Posts
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Sanguis Amantis is Out NOW!
My friends just released a game! I had the pleasure of doing the tiniest bit of code consulting work on this project. “Consulting” in this case translates to “I made the text wiggle” – but I am in the credits, which feels pretty good ๐ (It’s been a while since I’ve had a project that…
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Levels in Disguise
There are no spoilers for Shadow of the Erdtree in this article. So… ELDEN RING: Shadow of the Erdtree is finally out, bringing with it a truly titanic wave of game design discourse. For two weeks, it has been crashing down upon every social media platform that I inhabit – which is unfortunate, given that…
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Anti-User Interface
Building a user interface designed to kill my users.
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May Mileage May Vary
May is the prelude to everything else in my year.
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