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Doorways 9

A game about setting up your new computer. If your new computer hated you.

A black screen, with a white door-shaped logo hovering at it's center. Icons displayed on the left: Godot Engine, C#, Google Suite, Audacity, Krita, Unity.

Ongoing

Riverboat Pachinko

Like if pachinko and mini-golf had a baby. And then that baby somehow involved boats.

Image shows an in-game screenshot of a river. In the foreground, a small yellow hut with a black roof sits on a small, rocky island - connected to the riverbank by a steel bridge. A tiny boat is visible far in the distance, beyond rocks and hills. Icons displayed on the left: Trello, Unity3D, C#, Audacity

2021-2023

Fiasco Restoration and Repair

A game about the delicate art of art restoration – and the many ways it can go wrong!

An artistic rendition of a garage by Samantha Arehart. A sinister figure holds a hammer in their white gloved hand as they approach an easel holding the Mona Lisa. Icons shown on the left: Trello, Google Suite, Unity 3D, C#, Krita

2019-2020

Monolithic

A real-time strategy game about gods warring across the ages. 

Key art by Samantha Arehart. A towering, cycloptic obelisk fires ray of light across a desert, shattering another obelisk from across the map. Icons shown on the left: Redmine, Google Suite, Unity 3D, C#, LucidChart

Other Projects

Ongoing

The Dragon’s Table

A dark fantasy TTRPG system. QA and general design consulting.

A black card with white text reading "The Dragon's Table: A DARK FANTASY TABLETOP RPG SYSTEM". Icon shown on the left: Google Suite

Recent Blog Posts

Sanguis Amantis is Out NOW!

My friends just released a game! I had the pleasure of doing the tiniest bit of code consulting work on this project. “Consulting” in this case translates to “I made the text wiggle” – but I am in the credits, which feels pretty good 😎 (It’s been a while since I’ve had a project that…

Levels in Disguise

There are no spoilers for Shadow of the Erdtree in this article. So… ELDEN RING: Shadow of the Erdtree is finally out, bringing with it a truly titanic wave of game design discourse. For two weeks, it has been crashing down upon every social media platform that I inhabit – which is unfortunate, given that…

My Life as an Upjumped Cursor

Hello! Welcome to the blog! Today, I come before you with a confession: real-time strategy games have been living, rent-free, in my brain for the last 10 years. Now, there are plenty of good reasons to be thinking about real-time-strategy; it’s a famously obsession-worthy genre! That’s not really what I’m here to talk about, though.…