Author: Andrew Chepega
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I Like Big Lasers
And someone will fry.
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My Life as an Upjumped Cursor
Hello! Welcome to the blog! Today, I come before you with a confession: real-time strategy games have been living, rent-free, in my brain for the last 10 years. Now, there are plenty of good reasons to be thinking about real-time-strategy; it’s a famously obsession-worthy genre! That’s not really what I’m here to talk about, though.…
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The Juggling Act
Sometimes, you really only find the spirit of your game through actually building it. In Doorways 9’s case, building out levels has made me realize that I’m not really working on a puzzle game, in the sense I thought I was when I started. I’m making a spite simulator.
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Card Souls: An Essay on Mechanical Flavor
This is not the Dark Souls of card games. But it feels like it.
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Tasks & Temptations
I really gotta stop trying to put dates on things.
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Welcome Back, Gamedevs
I see you there. All of you. Hello.
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Progress Complete: A New-Year’s Ode To Loading
This one’s for you, Microsoft.
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And Now, A Brief Holiday Message
TL;DR: Have a great one!
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Rollover: An Unnecessary Micro-Thesis on Dice-Rolling
QA-Inspired thoughts on dice, RPGs, and the ways that stats work.