Tag: gamedev
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The Eyeball Speaks to Me

Another week, another disease! Also, UI design.
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Things Are Godot-ing Well

(Sorry)
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So, Godot.

…Huh.
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When Things Aren’t Quite Right

This was supposed to be a different post.
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Who Turned Out the Dam Lights?

There’s gonna be so many puns by the time I’m done here.
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Testing Facial Animations

A small test got a bit out of hand… I had a bit too much fun making this. But when life gives you art assets… you make something a little stupid.
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Launch Points and Bigger Boats

You’re going to need a bigger boat. Eventually.
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Ren’Py and the Steppe

A visual “journey” through the gamedev “learning” experience.
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This Vlog Took Me 5 Days – A Riverboat Pachinko Update Video

Last week I woke up and thought I would film a quick update. What a fool I was.
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Levels in Progress
As of this weekend, I am mostly free of back-end work on Riverboat Pachinko – which means only one thing: I get to make the fun stuff! I’m not quite at the point of showing anything new just yet, but in the last few days I’ve started on several level mechanics, as well as a…