Adventures in Gamedev
Most Recent Posts
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Levels in Disguise
There are no spoilers for Shadow of the Erdtree in this article. So… ELDEN RING: Shadow of the Erdtree is finally out, bringing with it a truly titanic wave of game design discourse. For two weeks, it has been crashing down upon every social media platform that I inhabit – which is unfortunate, given that
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Anti-User Interface
Building a user interface designed to kill my users.
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May Mileage May Vary
May is the prelude to everything else in my year.
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My Life as an Upjumped Cursor
Hello! Welcome to the blog! Today, I come before you with a confession: real-time strategy games have been living, rent-free, in my brain for the last 10 years. Now, there are plenty of good reasons to be thinking about real-time-strategy; it’s a famously obsession-worthy genre! That’s not really what I’m here to talk about, though.
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