Menus & Resets (And Other Things)

I started setting up a placeholder menu today. I also fell down a rabbit hole of trying to figure out the JSON system. And spent a good few hours trying to unbreak my level reset button. Turns out you have to bake lighting before you load something asynchronously or it’ll load the level without lights. It probably shouldn’t have taken me an hour to figure out you need lighting to reload the lighting, but that’s how it goes sometimes, I suppose.

In all seriousness, progress is going well. Most of the hangups I experienced came from taking the time to reach beyond what I know, and learning how to do some fancier things with the level loading.

Once I nail down a bit more of the systems I’m gonna work on a bit of level design. I want to see what I can do with the mechanics I have in mind, and how far I could take this game concept.

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