Tag: writing

  • The Juggling Act

    The Juggling Act

    Sometimes, you really only find the spirit of your game through actually building it. In Doorways 9’s case, building out levels has made me realize that I’m not really working on a puzzle game, in the sense I thought I was when I started. I’m making a spite simulator.

  • Tasks & Temptations

    Tasks & Temptations

    I really gotta stop trying to put dates on things.