2019-2020 / PC (Steam)

Role:
Lead Designer
Date:
Fall 2019 – Summer 2020
Created In
Unity 3D, C#
Summary
“In the sands of the desert, all mortal things are eventually lost.
Cities rise and fall. Kings are birthed and buried. Tales are told and forgotten.
Yet above it all, the gods stand alone.”
Monolithic is a head-to-head multiplayer strategy game about gods warring throughout the ages. Players take control of several stone-bound deities, using their powers to raise cities, gather followers, and strike down opponents in the brawl to end all brawls. It’s a winner-take-all battle across the eons – provided there’s anything left for them to take.
Project Details
The gallery below contains images from various points in Monolithic’s development. For more details on everything that I did, select an image and open it’s description. Images go chronologically, left-to-right.



















Additional Links and Downloads
The Team
Programmers
Producers
