Category: Chep-Posting
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May Mileage May Vary

May is the prelude to everything else in my year.
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The Juggling Act

Sometimes, you really only find the spirit of your game through actually building it. In Doorways 9’s case, building out levels has made me realize that I’m not really working on a puzzle game, in the sense I thought I was when I started. I’m making a spite simulator.
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Welcome Back, Gamedevs

I see you there. All of you. Hello.
