Monolithic

image178

Game Summary

 

“In the sands of the desert, all mortal things are eventually lost.
   Cities rise and fall. Kings are birthed and buried. Tales are told and forgotten.
   Yet above it all, the gods stand alone.”
 

Monolithic is a head-to-head multiplayer strategy game about  gods warring throughout the ages. Players take control of several stone-bound deities, using their powers to raise cities, gather followers, and strike down opponents in the brawl to end all brawls.  It's a winner-take-all battle across the eons - provided there's anything left for them to take.

Project Details

Time Frame - Fall 2019 - Current                       Created In - Unity 3D, C#


Designers

Designers

Designers

Andrew Chepega - Lead Designer

Kayla Miskiv - Designer

David Carey - Designer

Jae Ettinger - Sound Designer


Artists

Designers

Designers

Samantha Arehart - Lead & Concept/UI Artist

Makayla Montes - Prop Artist

Oliver Patric - Prop Artist

Programmers

Programmers

Programmers

Annika Bair - Lead Programmer
Avery Dibble - AI & Systems Programmer
Joshua Mahler - AI & Systems Programmer

John Imgrund - Network Programmer

Producers

Programmers

Programmers

Alex Stopen - Producer

Austin Vine - Producer

Trailer

Downloads

This game is currently in development - but you can download our demo here. For more information, see my blog.